Clinical Software
Common questions on using the Vivid Vision Launcher.
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Are there Vivid Vision activities/games for Convergence Insufficiency/Convergence Excess patients?
Yes. Vergence and Jump Duction Activities will work fusional ranges to train vergence ability. Hoopie may be played as a vergence game. View More -
Have any of the games incorporated visual perceptual learning?
Yes. Pepper Picker contains figure ground elements and Hoopie contains visual memory/ tachistoscope markers. View More -
Is a game more difficult than another?
The games range in levels of difficulty from easy (Hoopie) to more challenging (Pepper Picker) View More -
Launcher: How do I archive a patient?
To archive a patient and remove the patient from the active patient list, click on the patient’s name to highlight it and click the Archive Patient button. View More -
Launcher: How do I delete/ change a patient's info?
Sign in to your account at www.seevividly.com or www.seevividly.com/manage_patients. There you may update/change the patient list. View More -
Launcher: How do I reactivate a patient?
To activate an archived patient, find the patient’s name or user ID within the Archived patient tab. To search within this list, type a patient’s name or user ID into the textbox below the tabs. Select the patient’s name or user ID to highlight it and click the Activate Patient button to restore the patient to the active patient list. View More -
Launcher: I applied the patch fix to the clinical Vivid Vision, the system is working why do I still see an alert?
This is a general alert for all providers located in the launcher. If the clinical system performs properly after the patch fix has been applied, disregard the error message. Look for an expiration date on the patch fix. View More -
Launcher: I put the wrong diagnosis in (amblyopia / strabismus) when I created the patient, will this affect the program?
No. This question will not effect the game play. View More -
Launcher: When should the recenter camera be chosen?
After the patient puts on the headset and is sitting in neutral position. Recenter the camera when the patient changes to a different posture, e.g. standing/turned in a different direction/standing on a balance board. View More -
The computer will not power on
1. Verify that both ends of the power cable or securely connected to both the wall socket / power strip and the back of the system. 2. If there is a power switch on the back of the system make sure that it is in the on postilion. You will see 2 labels on the power switch "0" and "1" make sure that the side labeled "1" is pressed in. 3. Verify that the wall socket / power strip is receiving power .4. Replace the power cable to verify that the current one is not faulty. If the above steps do no... View More -
What are the main settings utilized in the clinical system to break suppression?
We suggest the following anti-suppression settings to encourage simultaneous perception. All anti-suppression settings are indicated in green. Increase the object size in game play for the amblyopic eye. Decrease the contrast setting in the dominant eye. This allows for a bright vibrant view for the amblyopic eye. Add slight virtual blur to the dominant eye. View More -
What does dicoptic mean?
Dichoptic Therapy (also called Monocular Fixation in a Binocular Field (MFBF). Dichoptic therapy stresses the use of one eye at a time; thus the work is "monocular." At the same time, the procedure calls for both eyes to be open, seeing at the same time; thus the work is done in a "binocular field." View More -
What does enable split deviation mean?
Allows the ability to split the angle of deviation equally between the right and left eye. For angles of deviation 30^ or higher the ability to meet fusion by equally distributing the deviation equally between the right and left eye. View More -
What is the highest angle of deviation I can set in the headset?
UP to 30^ of deviation may be applied to the chosen eye. View More -
What Vivid Vision games use anti-suppression?
Four games are designated for antisuppression. Hoopie Breaker Ring Runner Pepper Picker View More -
When would I choose experimental features?
Experimental features enables: Allows the ability to distribute the angle of deviation equally between the right and left eye. Control luminance in the headset. Control occluder brightness. View More -
Which game/activity should I start with?
A game may be determined by the overall patient experience with virtual reality. For example: Choose Hoopie if new experiencing virtual reality and/or the patient’s diagnosis. View More